This is an introductory course in game theory and information economics. Topics include static and dynamic models of strategic interaction, decision making under uncertainty, adverse selection, signalling and screening models, coordination and cooperation, horizontal and vertical integration, collusion and product differentiation. Empirical examples, applications to business and public policy and field evidence will be emphasised. -- Course Website
Prerequisites: The following: Subject Study Period Commencement: Credit Points: ECON10004 Introductory Microeconomics Semester 1, Semester 2 12.50