This unit develops the students' ability to design, implement and maintain moderately complex, realistically-sized programs using an Agile software development methodology. It builds upon the basic programming techniques introduced in introductory programming unit and offers the first introduction to the implementation of more complex real-world programs. Examples of such systems include compilers and interpreters, simulations, visualisation tools, drawing packages, database systems, graphical games. Such systems may be implemented in the context of non-traditional computing environments such as smartphone "apps". The unit may offer students the opportunity to get acquainted with a second... -- Course Website
Prerequisites: FIT1008