This unit introduces students to 3D modelling within art & design studio practices. It builds sequentially upon the skills and knowledge of 3D design and imaging by providing a focus upon the practice and potential of 3D computer-generated modelling for product design. Students explore the creation, manipulation, composition and output of digital 3-dimensional elements with increasing confidence and proficiency across a range of options and controls available through polygon and NURBS-based software applications and the understanding of production issues associated with their output (ie. rendering, rapid-prototyping, multimedia etc.) -- Course Website
Instructor: Justin Reeves, Michael Tang, Simon Gow
Prerequisites: DIS1911 and OHS1000