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Curtin University

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Game Design Introduction 292

  • 312237
  • Semester 2
  • 25.0
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Examines the design of games, and presents various ways to consider games (as virtual environments, toys, narrative, sets of rules, simulations). Primarily concerned with the logical and aesthetic structures of games, especially those utilising three dimensional modelling and rendering. The current and future possible applications of games design will also be considered. Students will undertake both analysis and concept/design of games, as well as explore the potential to create games. Projects will include an analysis of an existing game, and/or the conception and paper based design of a game. -- Course Website



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