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Monash University

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Games programming with C++

  • FIT2049
  • Caulfield Second semester 2013 (Day)
  • 6 points, SCA Band 2, 0.125 EFTSL
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This unit will further develop object-oriented programming skills with the C++ language, and place them into the Games Programming context. Fundamental games programming design principles will be covered, including formal game structures and the game program loop. A number of specific games programming techniques with C++ will be also covered. These include the use of DirectX, games physics, and advanced 3D rendering, expressing these concepts through game creation using C++ and Microsoft Windows DirectX. This provides a strong grounding for further study in this area, especially related to games engine development and artificial intelligence. -- Course Website

Prerequisites: FIT2071



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