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Macquarie University

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Game Design

  • COMP260
  • 3
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This unit considers both the theory of game design and the actual construction of video games. Important principles in game design, such as game play, challenge, balance and the nature of players, will be examined. Students will be introduced to different aspects of game design and will develop their game design skills through the creation of their own game. Game design will also be explored by taking a critical approach to assessing the design decisions made in a game and by the communication of game design decisions through students presenting their designs in class. -- Course Website

Instructor: Dr Manolya Kavakli

Prerequisites: COMP115 and (COMP111 or INFO111 or MAS111) 



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