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Griffith University

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3D Game Development

  • 3624ICT-1
  • Semester 1 - 2012
  • 10
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This course introduces students to a range of concepts, techniques and<br/>software tools for developing 3D computer/video games. At the<br/>completion of the course, students will have basic skills and<br/>knowledge in game engines, the game development process, game<br/>programming, game AI/algorithms, etc. in general. <br/><br/>Prerequisites: 1005ICT Object Oriented Programming (previously named programming 2) -- Course Website



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